Avery/GM: Welcome to episode 17 of Beyond the Furthest Stars.
(Intro Music plays, fades out, Ambience fades in)
Avery/GM: Let's roll initiative.
Bee/Polaris: Yeah, sure. How, what is it Just D 20.
Avery/GM: Yeah.
Bee/Polaris: How? How Initiative works? Okay, cool.
Chris/Ollie: Oh yeah, this is our like first like real party fight
Bee/Polaris: initial initiative
Zach/Zahn: Like Party initiative. Initiative, yeah.
Caden/Bruce: Yeah, I was gonna say, do we add anything to that or is it just a straight up D 20?
Avery/GM: I believe it's just a straight D 20, but I will double check because now I have to Actually,
Caden/Bruce: we never done the combat thing.
Zach/Zahn: I know.
Jenine/Marty: Is that all of us? That's rolling?
Avery/GM: Oh, I'm sorry. So initiative is actually a D eight and you add your dexterity modifier.
Bee/Polaris: Sick. Cause I rolled garbage on the D20.
Caden/Bruce: That's a five for Bruce
Bee/Polaris: plus dexterity Modifier?
Avery/GM: Yes.
Bee/Polaris: Eight.
Chris/Ollie: Nat eight.
Zach/Zahn: I kind of wish I gone to the bridge. Dang it.
Avery/GM: Maybe not.
Jenine/Marty: Do other friends who are not at Bridge have to roll initiative or not?
Avery/GM: Not yet. Um, but you do hear the commotion going on.
Jenine/Marty: Oh, not yet. Terrifying.
Avery/GM: Okay, so either Chris or Bee go for it.
Bee/Polaris: So, okay. How are they? Are they like free running around? Like are they just like free range, or are they?
Avery/GM: No, I, I meant to add them to the map. I apologize.
Bee/Polaris: Oh, okay, okay. Okay.
Avery/GM: They are fixed positions in the wall.
Bee/Polaris: Okay. Can I get to, uh, this guy right here?
Avery/GM: Yeah, probably.
Bee/Polaris: Okay. Uh, I'm gonna get to that guy and I'm gonna un sheath my laser blade and I'm gonna sever from the wall.
Avery/GM: Sure, go ahead and roll on a tech roll, which would be a D 20 plus your relevant stat for the weapon, which I believe for that I put as decks.
Bee/Polaris: Okay. that's gonna be a 20.
Avery/GM: Okay, Cool. Yeah, that definitely hits,
Bee/Polaris: that's gonna be 14 total. Oh wait. Plus is it plus anything.
Chris/Ollie: Uh, you get into tech modifier based on your level. If you're not a soldier, it's half your level rounded up or down. I think it's down.
Bee/Polaris: down. Oh, okay. And then 16.
(light sword waving sounds)
Avery/GM: Cool. Yeah, you sever it from the wall.
Bee/Polaris: Sweet And I'm gonna try and get behind here to not be shot.
Avery/GM: Sure. Make a dexterity exert skill check.
Bee/Polaris: Okay. Do I have anything to exert? I do, surprisingly. Okay. Eight.
Avery/GM: Yeah. Okay. We'll say that you make it behind that little panel there. Next… So that turret is out! (makes a pew sound) there you go! See, this is gonna be easy. Y'all got this. Next up is the turret, though, over here on this wall, and it is gonna open fire on Bruce. Does a six hit?
Caden/Bruce: Uh, no, it does not.
(Laser blast miss)
Avery/GM: Oh, great. cool. Uh, yeah, it goes wide and blasts the hole into the wall, and I believe that means…
Caden/Bruce: I’m a pretty big target to Miss . It's a little bit embarrassing for the them.
Avery/GM: Its fine.
Bee/Polaris: Yeah, for the, the robot only born to shoot
Caden/Bruce: It's like a storm Trooper
Avery/GM: Chris, you are up . Basically it rolled an eight as well, so I just, you know, split the difference.
Chris/Ollie: Yeah, makes sense. Uh, at this point though, I'm pretty much just, uh, just gonna shoot 'em.
Avery/GM: Sure.
Chris/Ollie: I'm gonna save all my point-os So, uh, Ollie's just going to, uh, pull out his gun, which is a laser pistol.
Avery/GM: Sure.
Chris/Ollie: And, uh, without taking cover or seeming concerned at all, after looking down at the smoking holes in his chest, he's gonna say, I really did not appreciate that. And just, it is just full on walk face first towards the nearest, uh, this guy.
Avery/GM: Sure.
Chris/Ollie: As far as I can go and just open fire on him.
Avery/GM: Go for it.
Chris/Ollie: Uh, . So it's D 20 minus your shoot, or well plus your shoot right.
Avery/GM: For a fired weapon? Yes.
Chris/Ollie: Okay, Four.
Avery/GM: Oh, that does not hit. (Laser misfire) Yeah, it just, it blasts into the wall underneath the turret. Caden, you are up next.
Caden/Bruce: How do turrets see, are they computerized or do they have like cameras?
Avery/GM: Uh, they have like a little motion sensor on top of them That glows red.
Caden/Bruce: Cool, cool, cool, cool, cool. Can I physically walk up to any of these turrets?
Avery/GM: Yeah, we'll say you can close the gap easily.
Caden/Bruce: Sweet. I'll walk up to the one that Ollie missed and uh, with one of these Like… with the cake I made, just smush it into the turret.
(Cake smoosh)
Bee/Polaris: no.
Jenine/Marty: Yes!
Bee/Polaris: The cake
Jenine/Marty: I love this.
Chris/Ollie: It's not worth it. No.
Bee/Polaris: No. Oh god.
Chris/Ollie: What this battle has taken from us.
Bee/Polaris: Oh my goodness. Oh, we've lost so much.
Avery/GM: I don't even know what to make you roll for that.
Bee/Polaris: would that even be a role? The turret is stationary.
Avery/GM: I don't think so. I think it would just. I think you just do it.
Bee/Polaris: also can a turret fire if there's cake jammed in it?
Caden/Bruce: I don't know, but I'm hoping it'll mess up Its motion sensor.
Avery/GM: It can fire, but it won't know where it's firing at.
Bee/Polaris: That's probably not good.
Caden/Bruce: It'll just try and fire and they'll just be like chocolate just goozing out of it. It'll just smell like fondue.
Bee/Polaris: No! The Cake!
Chris/Ollie: It's aim will still be better than mine.
Caden/Bruce: debatable.
Avery/GM: There is now goop all over this, uh, this turret that is sitting here.
Bee/Polaris: Delicious. Delicious. Goop.
Avery/GM: The, that turret's turn is next though, and it is going to try and shoot at whatever is in front of it, but it is gonna roll with disadvantage. Oh. Does a seven hit?
Caden/Bruce: No.
Avery/GM: Didn't think so.
(laser blast)
Caden/Bruce: Which is considering the large target in front of it, it probably just like…
Avery/GM: well the cake is still warm, so it's really throwing off the heat sensor.
Jenine/Marty: Mm. Mm-hmm. Mm-hmm.
Bee/Polaris: Is Bruce warm blooded?
Caden/Bruce: Probably not.
Bee/Polaris: Yeah. So probably Would it be able to sense Bruce?
Avery/GM: Uh, no, but it probably sensed the cake when , if Bruce was carrying the cake around
Bee/Polaris: I mean, yeah. Oh true. So Bruce, you're now invisible .
Zach/Zahn: No, it's more like Bruce is, While Bruce might be Cold blooded.
Caden/Bruce: It can still sense…
Zach/Zahn: His temperature would still be different from that of the rest of the vacuum.
Avery/GM: Yeah, it's true. Fair. Yes.
Bee/Polaris: No… No…
Zach/Zahn: unless you're saying Bruce is as cold as space on the inside.
(Combat music fades out, ship ambience fades in)
Avery/GM: Flashing back to the other room. Marty and Zahn, Navi says, “your friends appear to have entered the bridge. They should be aware that the automated defenses are activated and without the other artificial intelligence nodes powered back up, I cannot shut them off.”
Jenine/Marty: What… that… Wow.
Chris/Ollie: And then I imagine you hear gunshots.
Avery/GM: Yeah. Gunshots. Some like splattering sounds.
Caden/Bruce: The smell of chocolate.
Zach/Zahn: So Zahn is going to ask for directions to how to reengage the other whatchamacallits.
Jenine/Marty: AIs?
Bee/Polaris: Nodes?
Zach/Zahn: Yeah.
Avery/GM: Sure. Navi answers and says to reactivate Archid, Schedar, Caph, Ruchbah and Segin you'll need to reactivate the engine, which is located at the very back of the ship.
Caden/Bruce: Of course it is.
Jenine/Marty: Yeah
Zach/Zahn: well, I mean, that's where engines usually are. Uh, what's the status of the engine?
Avery/GM: offline,
Zach/Zahn: Zahn says as he is, like motioning, uh, Marty to follow him,
Jenine/Marty: she's just trying to swim towards you.
Zach/Zahn: Zahn is going to take a… like a zip line. And attach it to Marty's belt and attach it to himself, and he is just gonna walk.
Jenine/Marty: like a kite!
Zach/Zahn: Yeah
Caden/Bruce: I was thinking of more of like one of those child leashes.
Avery/GM: Oh geez. Sure.
Zach/Zahn: Precisely
Jenine/Marty: yes.
Avery/GM: Yeah. So the status of the engine is offline.
Zach/Zahn: Awesome. I meant. I meant, uh, damage status.
Avery/GM: Unknown. but the last status update before it went offline indicated that four out of five of the cables connecting it to the rest of the ship systems had been severed.
Jenine/Marty: Okay…
Zach/Zahn: Zahn shrugs and like pops his… pops his knuckles. He's like, oh, that's not, that's, that's child's play. Let's, let's get to this.
Avery/GM: Sure. You're gonna start exploring the rest of the ship.
Jenine/Marty: Yeah.
Avery/GM: Okay.
Zach/Zahn: Uh, cautiously, as you know, the automated defense systems are still active.
Avery/GM: Yeah, definitely.
Chris/Ollie: I love how it's just like automated defenses (makes gun noises with mouth) and you guys are like, all right, see you!
Avery/GM: Dip.
Chris/Ollie: They got this.
Zach/Zahn: Well, I'm g I'm on my way to go. Turn them off for you. It's okay.
Chris/Ollie: No, it's just, uh, funny visually .
Avery/GM: Yeah.
Bee/Polaris: You just see the, like the, the flash of the lasers going off, like from the out of the frame of the door and Zahn just turns the opposite direction.
Chris/Ollie: Cool guys don't look at explosions.
Avery/GM: So Marty, as you're floating through this next room, uh, attached to Zahn at the hip, you recognize this room is probably a medical bay, but just kind of at a first glance, you notice that a lot of the tools and a lot of the equipment is not like standard issue stuff you've ever worked with. And…
Jenine/Marty: I like pull back and I'm like, whoa, whoa, whoa, whoa. Wait, wait, wait, wait, wait, wait. What else is in this room? what is cool?
Zach/Zahn: It’s okay. Marty. We can look once we've turned off the automated defense system, so we're not having to worry about getting shot at alright? We, we, it's not going anywhere
Jenine/Marty: As we’re like quickly going by. Can I see if I can grab like a tablet that possibly has like medical records of the people on it.
Avery/GM: Yes, so, so there's one right on like the edge of this like table right here. So go ahead and roll an exert check a Dex… a strength or dexterity exert check to see if you can just reach it as you float by.
Jenine/Marty: That's just a D20?
Avery/GM: No, that would be two D six plus dexterity and exert,
Zach/Zahn: exert skill.
Bee/Polaris: Ahaha, you mean minus?
Avery/GM: Yes.
Jenine/Marty: Oh, That’s Sexy, that’s two-5s so its’s a nine.
Avery/GM: Oh, perfect. Okay. I put it at eight. So yeah. Uh, you, you, you just barely kind of tip it into your hand and grab it as, as you and Zahn are floating on into the next room.
Bee/Polaris: Aw. Marty's on her tablet while Zahn's carrying her around.
Avery/GM: So back to the bridge, I believe next up was Polaris
Bee/Polaris: Howdy. Do I have enough movement to get to that other deterrent that doesn't have cake on it?
Avery/GM: I would say probably with another dexterity or strength exert check, You could definitely get there.
Bee/Polaris: Okay. I'm going to Dex exert that, that that boy. Oh, perfect. Uh, it's gonna be a 12.
Avery/GM: Yeah. You made it. Boom.
Bee/Polaris: Sweet. I'm gonna kick off the wall and fly towards that guy and I'm gonna sever it from the wall as well.
Avery/GM: Sure. roll your attack.
Bee/Polaris: 13.
Avery/GM: 13.
Bee/Polaris: Yes.
Avery/GM: Yeah, go ahead.
Bee/Polaris: That's gonna be a nine.
Avery/GM: Yeah, you take a good chunk out of it. but it is clearly still functional.
(Laser sword woosh sound)
Bee/Polaris: Okay. I'll sh… I'll get him next time.
Avery/GM: I didn't make these things too strong, but you know,
Bee/Polaris: they're turrets, ya know.
Avery/GM: This turret is going to fire. Oh, sweet. Uh, that's a Nat 20.
Bee/Polaris: I'm dead, guys. I'm dead.
Jenine/Marty: No
Bee/Polaris: I am going to die.
Jenine/Marty: No.
(laser blast)
Bee/Polaris: I'm going to have a hole in me.
Zach/Zahn: Marty won't allow it.
Jenine/Marty: No.
Chris/Ollie: you just gets sprayed in the face.
Avery/GM: 23.
Chris/Ollie: Oh!
Bee/Polaris: awesome. I'm still alive. Barely This thing freaking shoots me in the lung.
Jenine/Marty: Okay. It's fine. It's fine.
Bee/Polaris: Yeah. I have three hip points left. It's fine.
Jenine/Marty: It's fine. Everything's fine. Everything's fine. Don't worry about it. I got it. It's fine. I think… I'm going.
Chris/Ollie: I mean, you're being dragged away,
Avery/GM: so Ollie
Jenine/Marty: No. Do I sense a disturbance? Do I sense a disturbance in the force? Do I sense a disturbance in the force?
Bee/Polaris: Can I just put in the group chat: ouch.
Chris/Ollie: Yeah. I imagine there's just a big ow in group chat.
Zach/Zahn: No, it's the, the cross bones. Skull and Cross bones. Blegh!
Avery/GM: Ollie, you are up next.
Chris/Ollie: Yeah. Ollie didn't like seeing that. Could I grab Polaris and make an attack or is grabbing gonna use up my action? If not, I'll just, uh, put myself over Polaris and bit. In the line of fire.
Avery/GM: So there's not a, there's not like a specific action. There's pick up an item, but whether a person could be considered an item is arguable.
Bee/Polaris: I mean, if it's a corpse , I'm almost a corpse. Does that count?
Avery/GM: Um, that would be part of your move action. So I think, I think with an exert, a dexterity exert check, you could probably make it there and, grab Polaris.
Chris/Ollie: but what happens?
Avery/GM: You wouldn’t have any movement afterwards.
Chris/Ollie: What happens if I fail?
Avery/GM: Probably crash into Polaris. Knock you both down.
Chris/Ollie: Yeah.
Avery/GM: Basically, you two would be tangled up in mid-air because you are fighting in zero G, so,
Chris/Ollie: oh, that's right.
Avery/GM: Hence why I'm also giving y'all a little bit of extra wiggle room with the movement stuff, because
Chris/Ollie: Let’s just jump, jump and go.
Bee/Polaris: Yeah.
Chris/Ollie: Okay. Well, my, uh, dexterity and, uh, exertion is awful.
Bee/Polaris: You can just attack the thing. If you, I mean, if you destroy the turret, then that's one less shooty. That's one less turret.
Chris/Ollie: You know. Oh yeah. He's also pretty damaged. So I'm gonna use all my movement to get in between the turret and Polaris if I can.
Avery/GM: Sure.
Chris/Ollie: And then make my shot from there.
Avery/GM: Okay.
Chris/Ollie: for a three.
Avery/GM: Hold on, hold on, hold on.
Bee/Polaris: I mean you got shock damage?
Avery/GM: That's only for melee attacks.
Chris/Ollie: Yeah, only for melee, which,
Bee/Polaris: oh,
Chris/Ollie: and I'm looking at the, I probably should have gone for a melee attack.
Avery/GM: Uh, you can change that if you want, if you wanna roll with the.
Chris/Ollie: No, I, I mean, I already rolled.
Avery/GM: Okay. And you rolled a three?
Chris/Ollie: Yep.
Avery/GM: Okay. yeah, that misses.
Chris/Ollie: I'm like, point blank.
Avery/GM: You know what though?
Chris/Ollie: Stick the pistol in 'em and it, it misses.
Avery/GM: No, I wa… since you're point blank, I, I would like, I would like you to roll with advantage cause Yeah. That's a prime position.
Chris/Ollie: Okay. That's a bit better. 16.
Avery/GM: Yeah, that definitely hits.
(laser blast)
Chris/Ollie: Okay. And then I. I do a big whopping 1d6 six for… three damage.
Avery/GM: \Well, in addition to what Polaris did earlier, that's just enough to destroy it.
Chris/Ollie: We're saved. Oh no. We still got a cake turret.
Avery/GM: Yeah, you still got cake
Bee/Polaris: Yeah.
Avery/GM: Which
Zach/Zahn: I just want Bruce to like rip it off the wall.
Chris/Ollie: Hulk Strength!
Avery/GM: Caden, it is your turn. It is Bruce's turn. So…
Caden/Bruce: I was gonna say that is also Bruce's idea. Having seen Polaris rip the other one from the wall. I think Bruce is just gonna get his hand in there and just pull this thing out
Avery/GM:. Sure. So that would be…
Chris/Ollie: He is Bruce. He is large and green.
Bee/Polaris: Chaos.
Chris/Ollie: Just hulk strength it right off the wall.
Avery/GM: let's go with, let's go with strength and exert as a check. Unless you'd rather roll it as a melee attack, It's up to you.
Caden/Bruce: That's fine. That is an eight. It's not, not great, but I mean, an eight's an eight.
Avery/GM: Yeah. Luckily, you're not rolling against their ac. Um, an eight is perfectly fine. That does it. You rip this turret from the wall. It has no power now. Uh, so it's just kind of in your arms and Yeah,
Chris/Ollie: It does the “ow wowowowow”
Avery/GM: Yeah. Ahhhh.
Caden/Bruce: I think Bruce just like, kind of like throws it across the room and just like tries to like swim over in the air to Polaris.
Bee/Polaris: was it like a laser shot? So like is the wound cauterized or is Polaris bleeding?
Avery/GM: no, it's cauterized. Yeah, it was a laser, laser blast. So,
Bee/Polaris: okay, sweet. So Polaris, who , who is a weirdo, is like sticking his finger in the hole and like, Ooh, Yikes.
Zach/Zahn: is, uh, is Polaris's Vac Suit Compromised?
Avery/GM: No. It's gonna be very uncomfortable when Polaris tries to take it off though, because like the skin and the suit have kind of fused, so there's, there's still an airtight seal, but it's gonna hurt.
Bee/Polaris: Yeah. Polaris sends a picture to, to the group chat and is just like, this isn't good, is it?
Zach/Zahn: Oh no. Poor Marty. gonna freak the fuck out.
Jenine/Marty: Marty is just doing the, let me go, let me go. Lemme go! like trying to swim away.
Avery/GM: Back over to Marty and Zahn. Uh, you do get that little image in your group chat.
(Notification Sound)
Avery/GM: You are currently here in the east Wing.
Caden/Bruce: Oh, there's a kitchen.
Bee/Polaris: Oh, that's a nice kitchen. We gotta steal this ship.
Jenine/Marty: Is it a good idea to steal this ship? Hmm.
Avery/GM: And you sort of float down this hallway from here. To here, uh, you can, obviously you can't see the kitchen area, but you do see a sign in some weird language. And Zahn, your brain just translates this and it says kitchen and then you see another sign on this wall, uh, that points and says, engine room.
Zach/Zahn: Have we encountered any hostilities on the way down here?
Avery/GM: No, not yet.
Zach/Zahn: Then I am going to unhook Marty.
Jenine/Marty: She's going to swim as fast as possible away.
Zach/Zahn: do your thing Marty!
Jenine/Marty: Cool, cool, cool. Lemme know if you need any help. She's just going,
Avery/GM: sure. Zahn. Which way are you going?
Zach/Zahn: with his, with his headlamp on. He like reads over the signs, shakes his head a little bit, that he's able to read them and then proceeds on to engine.
Jenine/Marty: Can I, can I go reel back? Um, I do give you like one of the medical patch things that's on me. Just in Casey's. So you can, you can, I'm gonna give you a med kit before I leave.
Zach/Zahn: Oh, sweet.
Jenine/Marty: Actually, I'm gonna give you a lift cause that's the thing that I have a shit ton of. So, uh, here's a lift. Um, okay. Bye.
Zach/Zahn: I don't know what a lift is, but Yay!
Bee/Polaris: Drugs.
Avery/GM: It's, it's, it's drugs.
Jenine/Marty: It’s a healing drug!
Zach/Zahn: right. Marty… Marty and their drugs.
Jenine/Marty: I don't know what drugs you're talking about. And then she goes, sorry not to… she wants to give you some healing before she leaves
Zach/Zahn: He, uh, holds it up and gives the cheers and turns around and hits, hits on towards the engineer… Engine Bay.
Avery/GM: Sure. So Marty, we will get to you in just a moment, Zahn, you come into the next room, which is not the engine room yet, and there are a bunch of boxes here
Zach/Zahn: and Broken Mechs.
Avery/GM: Yep. And, uh, yeah. So I am sorry to do this to you cause this was supposed to be taken on by your ship. But there are two big turrets that pop out of the ground and are trained on you. I need an evasion save.
Zach/Zahn: They just immediately pick up on my butt.
Avery/GM: Yep.
Zach/Zahn: Oh no. Oh, no, Zahn just gets vaporized in one shot.
Jenine/Marty: Oh, gosh, guys.
Zach/Zahn: Oh good. I beat, uh, I succeeded.
Avery/GM: Okay. How By how much?
Zach/Zahn: By two! My evasion is 10 and I rolled a twelve
(Big laser blasts)
Avery/GM: Yeah, you make it about halfway across the room. Um, you just quickly push yourself off of the wall
(Jet Boot Sounds)
Avery/GM: with your jet boots and are jetting across the, the room. And yeah, go ahead and roll. Initiative.
Zach/Zahn: What I would like to proceed doing, do I see where the next room needs to be for, uh, the engine room? Is it just, uh, this top northwest?
Avery/GM: Yes. And you can see that it's kind of blocked by some boxes that are kind of floating in the way.
Zach/Zahn: Got it. Its 1d8 right… 1d8 plus Dex?
Avery/GM: Mm-hmm.
Zach/Zahn: That's initiative. Oh, fuck me. Okay. A two.
Avery/GM: Well they rolled three and six, so I guess you're going last.
Zach/Zahn: I guess so.
Bee/Polaris: As it turns out, this is the season one finale.
Jenine/Marty: Rip! Rip!
Bee/Polaris: The real campaign is in the afterlife.
Avery/GM: No, you were clones the whole time. Your real bodies are back.
Bee/Polaris: Oh God. We wake up and we're back on the fucking Eos!
Caden/Bruce: this was all a dream!
Zach/Zahn: It's Groundhog Day.
Avery/GM: No.
Zach/Zahn: but we wake up with all of our experience
Bee/Polaris: Oh, that'd be so fucked.
Avery/GM: Zahn Does a six or an 11 hit?
Zach/Zahn: No.
Avery/GM: Okay. They blast.
Zach/Zahn: My AC is 18, so,
Avery/GM: oh, good. They blast some big shots at you and they just kind of hit the wall and blow some holes into it, but…
(laser misses)
Zach/Zahn: So I took… I took the iron hide foci a while back. Whether through uncanny reflexes, remarkable luck, engineered skin fibers or subtle kinetic shielding. We're gonna go with the luck and reflexes.
Avery/GM: Sure.
Zach/Zahn: You have natural defenses equivalent to high quality combat armor. So you have innate AC of 15 plus half your character level rounded up.
Avery/GM: Not a bad feat to take. I'll tell you that.
Chris/Ollie: Yeah, that’s great
Bee/Polaris: Oh, that is definitely the next one. I'm taking .
Avery/GM: Cool. So what do you do on your turn and then we're gonna get back to Marty.
Zach/Zahn: So I don't know if you're familiar at all with the gameplay of, uh, dead space.
Avery/GM: Not at all.
Zach/Zahn: In the first one, since there wasn't the whole jetboat thing yet, the how you got around in the zero G areas that were destroyed was: Isaac had mag boots and he would jump from platform to platform.
Avery/GM: Sure.
Zach/Zahn: So he's going to jump to the ceiling and then jump to the wall and then like he's just basically evading these guys while jumping from the ceiling.
Chris/Ollie: He's going full anime on them.
Zach/Zahn: And then he is gonna try and jump through like the gap between the, so he is gonna be like boom, boom, and then back to the ceiling and then through there.
Avery/GM: I'm gonna need some dexterity exert.
Zach/Zahn: It's a good thing I put points into exert, so that is 10.
Avery/GM: just barely perfect.
(Jet Boot Sounds)
Avery/GM: You make it through these boxes and you are through the wall or through the, through the door and onto the next section of the ship.
Zach/Zahn: As I get through, I put in the group chat. Hey, two giant Anti-ship turrets in the, uh, landing cargo bay, FYI.
Jenine/Marty: Oh!
(notification sounds)
Bee/Polaris: Polaris will send the thumbs up Emoji.
(notification sounds)
Zach/Zahn: I also added a screenshot of what they look like, so that maybe somebody can identify the model or something.
Chris/Ollie: A screenshot of them shooting at you?
Zach/Zahn: Yeah, a screenshot of them shooting at me.
Bee/Polaris: you send… you send two pictures. The first one was an accident. It's like a laser just going past your face, and then the second one is actually the location that you wanted to share.
Zach/Zahn: Yeah.
Jenine/Marty: Mood.
Avery/GM: Marty, you arrive in the bridge and the first thing you notice, and all of you have noticed now that combat has kind of ended, is at first You see Polaris wounded over there. he's not looking great.
Bee/Polaris: Yeah. Polaris is currently like sticking, like trying to see how far he can stick something into the hole to see if it comes out the back.
Jenine/Marty: Stop it! Marty just like Marty, just like
Bee/Polaris: it's cauterized. So like if it's smaller than the hole you’re pretty much just playing Operation
Jenine/Marty: Marty does that thing when your mom, when you're trying to reach something, your mom just goes, no, like Marty does that to you. stop it. stop.
Bee/Polaris: Like it hurts. But Polaris is not like emoting that it does. The most you got from him was ouch In the group chat.
Avery/GM: and Marty, the second thing you notice is this pod here is the only thing in the room that still has power and it is glowing with like a bluish light. And you sense that that is where that conic energy was coming from.
Jenine/Marty: Okay, cool. Great. Before… before I interact with this, I'm gonna, I'm just gonna, we're just gonna do a quick med kit real quick.
Chris/Ollie: Yeah. Ollie will say, ah, fortunate timing. I do not think organics are supposed to operate under such circumstances. And he's also gonna stick a finger into the hole.
Bee/Polaris: Yeah, Polaris is also!
Jenine/Marty: Stop it. Stop touching things!
Bee/Polaris: Polaris like turns around and is like, do you think you can, do you think we could touch our fingers through this hole?
Chris/Ollie: Ollie’s immediately gonna hop behind you, try and reach the other side
Avery/GM: I don't think it was a through and through shot.
Bee/Polaris: Yeah. Yeah. I went from 26 to three.
Jenine/Marty: Okay. Okay. Okay. Okay. It's fine. It's fine. It's fine. It's fine. Med kit stuff, cause we're. Systems strain stuff right now. There's also something with my healer thing… Wait.
Bee/Polaris: While Marty is trying to figure this out and like sorting through her bag. Polaris is trying to see if he can touch a bone.
Avery/GM: Oh!
Jenine/Marty: Uh, every so often you see Marty like going in the bag, but also just slaps your hand as you're touching things. Stop touching. Cool.
Zach/Zahn: Marty's had it up to here with your shit.
Jenine/Marty: Okay. Cool, cool, cool.
Bee/Polaris: Polaris's, laser blade is also just floating miscellaneously around while it's still on.
Jenine/Marty: Okay. How does, how does this work? I, I'm looking at the healer foci and just says, I can do heel when heel scale. I can roll 3D six and drop the lowest dye I could, but that also puts system strain on you.
Avery/GM: Okay. So a PC who wants to heal a friend can use their main action to attempt an intelligence heel or dexterity heel skill check. Um, using whichever modifier is best. And if you have a med kit, the difficulty is eight. if you expend a Lazarus patch, the difficulty is six.
Bee/Polaris: If it helps, I have zero system strain. If you wanted to actually give me subs strain or if you needed to.
Jenine/Marty: which one will give me more? Which one would give you more hp, I think is the, the question that I'm asking.
Avery/GM: So
Jenine/Marty: cause this the first time I'm actually Heal Heel?
Avery/GM: Yeah, I'm, I'm reading the Healing Rules. Basically they regain one hit point every 10 minutes. So if you succeed the skill check, basically they'll, they'll, uh, Polaris would start healing over time with the help of the med kit. So basically like the med kit would probably be like a pack that you probably like attached to the wound and it basically like does some mechanical surgery or something.
Bee/Polaris: Oh, lovely.
Jenine/Marty: Okay. Yeah, let's. And if I just did like my psionic stuff, I can also, that just,
Avery/GM: that would just, does that also be straight up heal
Jenine/Marty: Would that also take 10 minutes?
Avery/GM: No, that would straight up heal the, I believe that heals immediately.
Jenine/Marty: Okay. Cool. Cool, cool, cool. So
Bee/Polaris: what if both,
Jenine/Marty: what if, yeah, that's about, that was gonna be my next thing. Could I do both?
Avery/GM: Yes.
Jenine/Marty: Amazing. So I'm gonna roll 3D six for, uh, plus my intelligence for heel, plus my heel. Just lots of numbers. Those are two 6s So what's gonna be a
Avery/GM: Yeah
Jenine/Marty: I pass it because I also do have a med kit, so
Avery/GM: okay.
Jenine/Marty: 13… 14!
Avery/GM: 14 Healing?
Jenine/Marty: intelligence… 14 heal. And I'm gonna get rid of one of my med kits
Avery/GM: Okay.
Jenine/Marty: and then we're gonna do, well no, that's, that's the, that was me succeeding. Okay. Cool. Cool, cool. And then we're gonna, we're gonna do some fun Healing! Cool Cool. Gonna expend one of my little, little things. We're gonna use one.
Avery/GM: Okay!
Jenine/Marty: and then we're gonna do my heals up to 2d6 plus two. So you're at, you get a plus 5, 3, 10 points.
(Healing magic sound)
Jenine/Marty: You get 10 more points of hp, so you're no longer in the single digits. That's exciting. And every 10 minutes you get another… you get another hit point.
Avery/GM: Okay, so the…
Jenine/Marty: ooh, and then system strain!
Bee/Polaris: Oh yeah. How, how many hit points did I get back total? Just 10?
Jenine/Marty: You Got 10.
Avery/GM: yeah, 10 Plus you'll heal one every 10 minutes or so in game time, which I will try and track accurately.
Bee/Polaris: Okay, Cool.
Avery/GM: And then system strain.
Bee/Polaris: Give me that good, good strain.
Avery/GM: Yeah. So essentially if you have system strain that exceeds your constitution score, anything else that would add to your system strain fails. So if Marty tries to heal you too many times with the, the heal, the psychic healing, or if you try to use like a, a pharmaceutical that would increase your system strain, but also do some kind of cool effect if, if it's high, if your system strain is higher than your Constitution score, it won't work and you. You lose system strained by getting a good night's rest.
Bee/Polaris: Okay. How, how much system strain did I get from this?
Avery/GM: Uh, just one.
Bee/Polaris: Oh, okay. Not bad. Not bad.
Avery/GM: Bruce, what were you doing while, um, while this tragedy was unfolding?
Caden/Bruce: Probably like pacing, but since he can't paste because they're floating, it just kind of looks like a helpless, like when lizards like sprawl with like all arms out and tails out. That's just kind of what it looks like.
Jenine/Marty: Aw. My heart.
Avery/GM: Polaris, the wound has healed up.
Bee/Polaris: Does it look cool? Does it look like my, like time is reversing on the wound or, or something cool like that? What does it look like?
Avery/GM: Yeah, so like the big, like the skin is still fused to your vax suit, mostly. Probably cause Marty wouldn't have wanted to completely heal that because then your, your vac suit would've been compromised.
Bee/Polaris: Isn't, don't the vac skins like regenerate.
Avery/GM: Oh, do they?
Bee/Polaris: I am pretty sure, hold on, let me, let me search it up in the thingy.
Avery/GM: it suffers tears the same way a normal vax suit does ha-have self-healing exterior that conceal puncture wounds caused by bullets, arrows, or energy beams. So were you wearing a vax suit or a vax skin?
Bee/Polaris: A vac skin. Unless we were required to wear a vax suit, then I guess I'd just be doubling up. .
Avery/GM: Yeah. So a vax skin or a vax suit would've been required. Not necessarily both.
Bee/Polaris: Okay. All right then. Yep.
Avery/GM: So Bruce, you are pacing here.
Caden/Bruce: Flailing pacing. Yes.
Avery/GM: Flailing pacing, yes. Uh, Marty Ollie and uh, Polaris. You are all kind of huddled together getting healed up except for Ollie, but that's okay. You're safe here for now, and you have this glowing pod sitting here. Let's go back to Zahn real quick. .
Bee/Polaris: Yeah. How's your solo campaign going?
Avery/GM: Yeah, ,
Zach/Zahn: we're just, uh, we're just trucking along, you know?
Avery/GM: Yeah. So Zahn, you're here in this hallway.
You see, you see a sign and you see, you see five things list, six things listed here. Uh, you see, um, and they're all pointing down the hallway in the direction you're going. Cabins, Workshop, Research Bay, Armory.
Zach/Zahn: Oh shit.
Avery/GM: Core and Engine room.
Bee/Polaris: I just realized if you bring the engine back online, wouldn't that also mean that they could self-destruct the ship?
Jenine/Marty: Mm-hmm. . Mm-hmm. , .
Avery/GM: Cool. Cool, cool, cool, cool, cool.
Zach/Zahn: Zahn is gonna make his way to the core, seeing that he's on the right track to that direction.
Avery/GM: Sure. That's this little dude dad right here,
Zach/Zahn: but that means I gotta look over all the cool stuff as I go to it too. Sweet.
Zach/Zahn: Uh, yeah. So you pass by this room here, you kind of peek in and you see that there's like, you know, some basic security type weapons, you know, some shock batons and stuff. You see that there's some locked chest, you know, foot lockers in here. You pass by this, this door reads “Engine Room”. As you pass by coming into the lab slash workshop area, you see a bunch of tools and like computers and they're all slightly, like, they're not standard issue like for like what you see on like Republic or Hegemony worlds or even some of the independent systems you've gone to and all the tools look like they're made for like slightly different appendages, you know, some to accommodate like tentacles or,
Zach/Zahn: or those fingers. Yeah. Tentacles,
Avery/GM: Yeah, you know, different, uh, webbed hands, things like that. There are some notes that are written on actual paper, which is kind of weird. Considering Space.
Zach/Zahn: I will definitely go ahead and pocket those.
Avery/GM: And you do recognize a few words on them as you're pocketing them. You know something about research and something
about modifications, but they're all written in that weird language that you don't 100% know, but you just recognize some of these words.
Zach/Zahn: Do I know, does Zahn know, like the origin of this language?
Avery/GM: You know that it is a language that was spoken and written in sometimes by your mother?
Zach/Zahn: Yep.
Avery/GM: Yeah. But anyway, you want to go down into the core?
Zach/Zahn: Yes.
Avery/GM: Colony core. Here we go. So you come into the Colony Core down the ladder, and you see row upon row of these floating cold sleep pods.
There's about 144 of them,
Jenine/Marty: 144?!
Bee/Polaris: That's a lot of dudes.
Avery/GM: And there are these three large engine coils that look like at one time they were probably providing independent power to this cryostasis chamber having gone dormant, there is no doubt that the occupants have met their fate quietly and unknown to them
Zach/Zahn: among the better ways to go, I suppose.
Avery/GM: But yeah, that is what you see down here. There's just a whole bunch of people.
Zach/Zahn: Uh, can I investigate one of these, uh, personal generators?
Avery/GM: Sure. Uh, what would you like to try and learn from them? Like to see like what, like how they powered down or, yeah. Go ahead and roll a intelligence, fix check
Zach/Zahn: 10.
Avery/GM: You're kind of poking around a little bit at first trying to see like, okay, did some wires get cut? Did you know what happened here? And you look at the base of this generator and you see that there are these two sort of handles at the base that look like they're attached to
like some sort of like tube or whatever. You pull on one of these handles, out pops what looks like some sort of like large plasma cell, but it looks like it's completely drained.
Zach/Zahn: Gotcha.
Avery/GM: Kind of putting two and two together, you just realize that Yeah. Eventually the-the power cells ran out and there is nothing much that could really be done.
Zach/Zahn: Gotcha. See, when, when it said core, I was expecting like core power sell for the whole ship
Avery/GM: Gotcha.
Zach/Zahn: And this is not at all what I was expecting to find out here.
Bee/Polaris: Yeah. You just got a bunch of dudes.
Avery/GM: Yep. It's the colony core. Sorry. I thought I, I thought I, I specified colony core. My bad.
Bee/Polaris: It's the dude storage.
Avery/GM: Dude storage. Come on down to dude storage.
Bee/Polaris: Get your dudes
Zach/Zahn: Zahn's just gonna mutter up poor bastards and then, uh, head up to the engine room.
Avery/GM: Sure. Chris, you were saying something.
Chris/Ollie: Ollie, at this point, after seeing the, uh, the picture of the turret, he's gonna use his, uh, commit a processing to activate drone command and bring his, uh, three drones onto the ship and send the void hawk after Zahn.
Avery/GM: Um, sure.
Bee/Polaris: Polaris will also just tell Hermes to shoot into the to shoot the turrets. Into the, the docking bay
Chris/Ollie: Oh yeah. Just, yeah, just land in here. Uh, be prepared to shoot .
Bee/Polaris: No, not even land. Just like aim gun by door in fire. shoot from the outside.
Avery/GM: Hermes sends you the, the star eye emoji.
Zach/Zahn: Oh no.
Bee/Polaris: target practice.
Avery/GM: Yeah. I guess I'll roll some shoot for hers.
Bee/Polaris: let's let Hermes clear it out.
Zach/Zahn: You've, you've, you've allowed Hermes to murder
Avery/GM: three D six. Hey, that's not bad.
Bee/Polaris: Yeah, Hermes and the star eyes emoji
Avery/GM: 10. Okay. He takes out the first one,
Bee/Polaris: Get 'em Hermes
Avery/GM: seven, nine. Almost takes out the second one, man. You're making me play dice against myself, okay?
Bee/Polaris: Yep. Hey, you blasted a hole in me. It's only fair
Jenine/Marty: It's a fun game.
Avery/GM: 12. Okay, well your ship's taking some damage.
Bee/Polaris: Uh oh. We'll fix it later.
Chris/Ollie: Wait. How much health does the ship have?
Avery/GM: *laughs* one
Bee/Polaris: the, the ship has one health?!
Chris/Ollie: the ship is taking some damage. .
Bee/Polaris: I'm kidding.
Avery/GM: What about that? But Hermes comes out on top barely and destroys the other one before it can do too much more damage. Yeah. Your, your ship has one HP right now.
Bee/Polaris: I thought you meant the ship, like as total, like total.
Avery/GM: No, no, no. One out of 20
Bee/Polaris: Oh, okay. Sweet. Oh wow.
Avery/GM: Oh wait, I'm sorry. I'm sorry. Hold on. I forgot to take into account your armor, which is two. So you'd actually have four D five health left.
Bee/Polaris: Yay.
Avery/GM: Okay. You're not totally screwed.
Bee/Polaris: Sweet Well, the custodians are company in a couple of days.
Avery/GM: Yeah. You feel some like shaking from the ship a little bit.
And Hermes is just like “mission successful, damage taken.” So yeah. So Zahn is heading into the engine core. Back to the bridge real quick. What are the four of you doing?
Bee/Polaris: Polaris is just gonna tap on the glass
Jenine/Marty: Oh, okay. Let's not do the tapping. what? Hands. Hands to self. Marty's going full mom mode now. No touching anything. Everyone, keep your hands to yourself. Keep all hands, arms, feet and legs inside of your person at all times.
Bee/Polaris: Polaris does a thing where like he crosses his arms, like tucks into like a ball and is just like floating and slowly spinning off since he can't touch the thingy
Chris/Ollie: zero G salt.
Bee/Polaris: yeah
Avery/GM: Do you look inside the glass?
Jenine/Marty: Yeah, I do. What’s up?
Avery/GM: Okay. Inside the glass you see a person-
Bee/Polaris: anime. It's an anime girl.
Avery/GM: It's an anime girl. Um, mostly cause I just looked for a random avatar and found one . Sorry.
Zach/Zahn: Oh, okay.
Avery/GM: So this, this chamber is sealed completely, but inside you see a woman with bright silver hair. She is either sleeping or unconscious, but she is wearing a vac suit, and it appears that this chamber is self-powered.
(Ambience Fades out, Outro Fades in, plays, then fades down)
Thank you for listening to our show. Beyond the Furthest Stars is a 1Up Podcast Network production intro and outro by Dustin Carpenter. Background music provided by tabletop audio.com and used under an attribution non-commercial license from creative comments tracks include Star Forged Frey, and Star Forged Fault.
Be sure to follow us on Twitter, and Tumblr at Furthest Pod. We'll be back on March 15th with our next episode. Thank you so much for listening.
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